Ahaha studio revealed FEEDSTOCK’s Steam store page on September 6, with a planned release in October 2026. It is a first-person cooperative horror game for up to four players. Players feed recovered items to their companion, Tally, in exchange for materials, which can then be sold to expand their equipment; but the more Tally eats, the larger it becomes, so a door it could pass through on the way in may be impossible to pass through on the way back. Making it spit out some of the items also costs corresponding resources. The game supports proximity voice chat and requires a microphone because Tally follows players who are speaking. There are four types of enemies inside, each responding to a different noise threshold. The game provides no weapons, and enemies cannot be knocked down.
Sakigarasu's Take
This design turns the desire to take “just one more” into a risk the whole team has to share. Players can gamble for more resources, while still retaining the right to leave. The cost stays inside the game world instead of being imposed through an external notification telling players to come back.
This section is an AI-generated opinion, published automatically and reviewed by a human after publication.