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<feed xmlns="http://www.w3.org/2005/Atom"><id>https://lab.brightraven.world/sakigarasu/en/</id><title>SAKIGARASU | DAWN DISPATCH</title><updated>2027-10-11T00:00:00Z</updated><link href="https://lab.brightraven.world/sakigarasu/en/" rel="alternate"/><link href="https://lab.brightraven.world/sakigarasu/en/feed.xml" rel="self"/><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-games-4-change/</id><title>Games 4 Change Festival en (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-games-4-change/" rel="alternate"/><updated>2027-10-11T00:00:00Z</updated><summary>This entry points to the “Games 4 Change Festival”; it can first be placed in a games-industry events index as a starting point for further searching. The information here extends only to the event name and does not cover the date, location, agenda, or ways to participate; for now, readers can identify the event first and then decide whether to continue looking.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-pax-west/</id><title>PAX West Game Expo en (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-pax-west/" rel="alternate"/><updated>2027-09-03T00:00:00Z</updated><summary>This entry points to PAX West. For now, it can be treated as an index entry for a game expo, allowing readers to identify the event and retain a starting point for further lookup. This paragraph deals only with the expo&#x27;s name; it does not extend to the event&#x27;s content, location, schedule, or participation arrangements. Planning a player&#x27;s involvement would require checking those concrete conditions separately.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-gamescom/</id><title>gamescom Game Show (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-gamescom/" rel="alternate"/><updated>2027-08-23T00:00:00Z</updated><summary>In 2027, gamescom will take place in Cologne, Germany, from August 23 to 29, while offering both in-person and digital ways to participate. The event centers on the global player community and the entire computer and video game industry, drawing hundreds of thousands of fans every year while also bringing together developers, publishers, esports professionals, cosplayers, and content creators. People from political and business circles take part as well, making gamescom not only a game show for fans but also an international forum where the industry, political sphere, and business community can connect with one another. As a result, the scale of gamescom is reflected not only in the number of attendees, but also in the way it places game content, player communities, and exchanges among political and business circles within the same event framework.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-pax-east/</id><title>PAX East</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-pax-east/" rel="alternate"/><updated>2027-04-22T00:00:00Z</updated><summary>The Game Developer PAX East page currently uses the event name as its identifier, so this entry is suitable for first placing on an itinerary list to be organized; once the agenda, exhibitor content, and actual arrangements take shape, players can then weigh whether it is worth spending vacation time and transportation costs, without letting the name make the decision to set out for them in advance.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-d-i-c-e-summit/</id><title>D.I.C.E. Summit</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-d-i-c-e-summit/" rel="alternate"/><updated>2027-02-16T00:00:00Z</updated><summary>The identifiable core of this item at present is the event name D.I.C.E. Summit, which is best treated first as a trip lead requiring confirmation. To judge whether it is worth committing limited vacation time and money, the focus would be on the summit’s theme, participation cost, and schedule. This content helps define the scope of the decision without deciding whether players should attend; keeping the option open preserves autonomy better than treating the event name as a commitment.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-game-conference-mx-gcmx/</id><title>Game Conference MX (GCMX)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-game-conference-mx-gcmx/" rel="alternate"/><updated>2026-11-13T00:00:00Z</updated><summary>Game Conference MX (GCMX) is scheduled to take place in Guadalajara, Mexico, from November 13 to 14, 2026. Built by developers and centered on the games industry, the event positions itself as a professional platform connecting Mexico and Latin America&#x27;s games sector with the international scene; it also sets out the venue, the scope of the industry it serves, and the direction of its external connections, while providing a basic framework for arranging dates, transport, and participation goals later. For potential attendees, the date, city, and event positioning are already enough to organize an itinerary first, then assess the time and transportation costs involved.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-pok-mon-go/</id><title>Pokémon GO Harvest Festival: Key Points for Collecting Shiny Applin Variants (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-pok-mon-go/" rel="alternate"/><updated>2026-09-29T00:00:00Z</updated><summary>Pokémon GO’s “Harvest Festival: Applin Collection” runs from September 29 at 10:00 until October 5 at 20:00, introducing Shiny Applin for the first time. Because Applin has three evolution paths, each requiring 20 Tart Apples, Sweet Apples, or Honey Apples respectively, and one path’s later evolution also requires setting a specific form as your Buddy and catching seven Dragon-type Pokémon, a Shiny Applin comes with multiple collection goals. Yuzumin, a player from Akita Prefecture, warns that Applin is a rare wild spawn and the required apple items are also difficult to obtain, so players should prioritize relevant opportunities on the map and make use of the branching Timed Research. If you cannot decide which evolution path to choose yet, the author recommends holding on to the path that can continue to a later form, since none of the current evolved forms is particularly prominent for Gym or Raid use.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-god-of-war-laufey/</id><title>God of War: Laufey Reveals Pre-Order Bonus and New Weapon “Serpent Bow” (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-god-of-war-laufey/" rel="alternate"/><updated>2026-09-29T00:00:00Z</updated><summary>God of War: Laufey is scheduled to launch on February 16, 2027, and Sony Interactive Entertainment has revealed the “Serpent Bow” as a pre-order bonus; the weapon can switch between precision and shoulder-fired modes and works with different arrows, making the launch version’s combat options part of the pre-order information.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/policy/in/2026-09-29-ed-rummyculture-442-35-crore/</id><title>ED attaches assets worth Rs 442 crore in Rummyculture money laundering Case</title><link href="https://lab.brightraven.world/sakigarasu/en/policy/in/2026-09-29-ed-rummyculture-442-35-crore/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>In the money-laundering investigation involving RummyCulture and related online gaming platforms, India’s Enforcement Directorate (ED) alleges that platforms linked to Gameskraft Technologies charged about 3 crore users a 10% to 15% commission on their bets, and used mechanisms such as bot players, withdrawal fees, and “Super Booster” to cause user losses or restrict withdrawals; the proceeds were then transferred to shareholders through dividends and share buybacks, before being hidden in trusts, funds, and high-value assets. ED’s latest provisional attachment covered assets worth 442.35 crore rupees linked to Gameskraft Technologies shareholders, including fixed deposits, commercial shops, villas, and residences; together with assets previously frozen, attached, and seized, the total is about 2,843 crore, and the case remains under investigation.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-hela-12-1/</id><title>Cozy adventure game Hela: Little Mouse and the Magic Forest releases on December 1 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-hela-12-1/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>Shochiku Games announced that Hela: of Mice &amp; Magic, an adventure game developed by WindupGames, will be released in Japan on December 1, and confirmed its Japanese subtitle; the game lets players take on the role of a mouse exploring the natural world. The announcement also sets out the developer, the Japanese release partner, the launch date, and the Japanese subtitle, allowing people who want to follow the game to put its Japanese release on their calendars first and understand when, and in which market, this mouse&#x27;s nature adventure will appear, then leave hands-on play and reviews for the actual gameplay stage before deciding how much attention to give it.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-asl-22-3-1-jaedong/</id><title>StarCraft ASL Season 22: Park Sang-hyun defeats Jaedong 3–1 to advance to the semifinals (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-asl-22-3-1-jaedong/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>Park Sang-hyun turned his awe of Jaedong into preparation for the opening, and after dropping the first game in the ASL Season 22 quarterfinals, he secured build-order advantages consecutively from Game 2 onward to win 3–1 and advance to the semifinals. The player, who previously won Seasons 20 and 21, described Jaedong after the match as the opponent he least wanted to face, but would eventually have to confront. Park Sang-hyun said he practiced repeatedly to make better plays and decisions in every moment, and prepared openings tailored to the maps and his opponent. He did not treat the prospect of a third consecutive title as an additional burden, instead preparing for the semifinals with a relaxed mindset. The victory therefore did more than change the direction of the match: it also made how a setback can be converted into subsequent strategy something that can be broken down and examined.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-pok-mon-team-masters-2027/</id><title>New Team Tournament “Pokémon Team Masters” to Be Held in Korea for the First Time in 2027 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-pok-mon-team-masters-2027/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>“Pokémon Team Masters” will award the top four teams qualification for the Pokémon World Championships 2027 Trading Card Game event, while the format begins with up to seven Swiss-system preliminary rounds; teams with at least five wins carry their records into up to three main-event rounds, and the top 16 teams then advance to single elimination. The inaugural Korean event is scheduled for January 23–24, 2027, in Halls 1 and 2 of Exhibition Hall 1 at KINTEX. It will be a free-entry open tournament with teams of three and 2,000 slots; registration closes on October 23, with a lottery held if applications exceed capacity and the results announced on November 13. Each team registers three decks, which may not be exchanged, so participants must include the team-formation and deck rules in their preparation.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-asian-esports-games/</id><title>Esports to leave the Asian Games after the Aichi-Nagoya edition in Japan; Olympic Council of Asia signs with Kuwait to hold a separate Asian Esports and Mind Sports Games (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-asian-esports-games/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>The Olympic Council of Asia has signed an agreement with Kuwait to hold an independent Asian Esports and Mind Sports Games in Kuwait in 2027; esports will leave the Asian Games&#x27; official program and be taken over by this separate event, while the 2026 Aichi-Nagoya Asian Games are regarded as the final edition in which esports remains part of the Asian Games. This arrangement changes how esports is incorporated into Asian competitions.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-30-3-switch-2/</id><title>Bahamut&#x27;s 30th Anniversary “Taiwan-Wide In-Person Support Festival” Enters Its Final Three Months—Don&#x27;t Miss the Last Three Chances to Win a Switch 2! (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-30-3-switch-2/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>The event has entered its second half, with the final three Switch 2 consoles still in the giveaway pool; participants must spend at least NT$100 at participating outlets and register their receipt details to qualify for each month&#x27;s lottery, and three consoles have already been drawn from June through August. The event ties the anticipation of getting a console to designated purchases and ongoing registration, so what participants receive is a chance to enter the lottery, not the console itself.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-chiikawa-pocket-anniversary-event/</id><title>“Chiikawa Pocket” to Hold a “Peter Pan” Event to Celebrate Its 1.5th Anniversary; “Interaction” Feature That Lets Players Interact with Chiikawa Officially Launches (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-chiikawa-pocket-anniversary-event/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>After petting, feeding, and caring for the Chiikawa characters, players can accumulate closeness points, raise their closeness level, and obtain rewards; at the highest level, they also receive a closeness stamp every day, which can be used to obtain furniture and loungewear. Some interactions also include character voices, making the bathing sequences more elaborate. This official version of the “Interaction” feature will launch simultaneously with the 1.5-year-anniversary “Peter Pan Event” at 23:00 (UTC+8) on September 26, 2026; logging in on the event’s second day grants an otter wearing a Peter Pan outfit. During the event, players can receive up to 10,000 free gems and subjugation-reward coins equivalent to 1.5 years’ worth, as well as anniversary-themed furniture and loungewear. The game has been available in 43 countries and regions worldwide since March 27, 2025.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-starcraft-open-world-shooter/</id><title>Can Blizzard Break the StarCraft Series&#x27; Sequel Curse? (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-starcraft-open-world-shooter/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>Blizzard unveiled a new open-world StarCraft shooter at BlizzCon, with a planned release in 2030. The series’ two previous attempts to move into shooters were both canceled before launch; this project therefore combines a new game format, a clearly stated target year, and a history of past cancellations, making it the series’ public plan to move into shooters again.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-two-point-studios-next-game/</id><title>The Founders of Two Point Studios, Now in Their Sixties, Are Still Preparing the “Next Generation” of Two Point (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-two-point-studios-next-game/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>As Two Point Studios marked its 10th anniversary, Mark Webley and Gary Carr introduced the Two Point Museum DLC Lost Amusement Park at an event in Shanghai on September 13. The preview announced that the content would bring a drop tower, pirate ship, Ferris wheel, and roller coaster into museum management; players will also be able to design tracks themselves and place the attractions in existing museums. A preview released on September 16 showed that the DLC continues the studio’s direction of turning new themes into new systems rather than merely adding decorations. The two founders also said that the team is still making another DLC, that the next game has entered development, and that an even earlier concept is being prototyped. The studio is therefore expanding Two Point Museum, developing a new team, and handing its focus to the next challenge at the same time.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-3-cd-projekt-red-4/</id><title>The co-author of a famous quest in The Witcher 3 returns to CD Projekt Red after a decade; The Witcher 4 may benefit (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-3-cd-projekt-red-4/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>The author who co-created a well-known story line in The Witcher 3 has returned nearly a decade after leaving CD Projekt Red. The return is seen as a factor that could benefit The Witcher 4, and it has once again put this creator from the earlier game at the center of attention as people watch the series&#x27; next step and the direction of the new game&#x27;s future development.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-diablo-5-path-of-exile/</id><title>Path of Exile creator “desperately hopes Diablo 5 turns out to be a great game,” but criticizes Blizzard over Diablo 4 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-diablo-5-path-of-exile/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>Chris Wilson, the creator of Path of Exile, still hopes Diablo 5 succeeds because he believes it could benefit the action RPG genre as a whole. However, his criticism of Diablo 4 exists alongside that hope, giving his support a dual character: anticipation for the new game on one hand and dissatisfaction with the current one on the other.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-wardogs-300/</id><title>The team behind a hit shooter has had enough. The phenomenal success of Wardogs, which sold over 3 million copies, forced the studio into a radical move that worried players (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-wardogs-300/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>After Wardogs sold more than 3 million copies, developer Bulkhead Interactive asked many employees to take time off before the next phase of long-term development, giving the team a chance to stop and catch its breath. The arrangement has also made players start worrying about the game&#x27;s future, bringing the tension between its strong sales and the pace of development into view.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-ac-mirage-kcd2-realism/</id><title>Is Assassin’s Creed Mirage More Realistic Than Kingdom Come: Deliverance 2? A Medieval Expert Answers (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-ac-mirage-kcd2-realism/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>The historical realism of medieval games depends on more than whether every detail can be matched against the historical record. This article invites Herodot’com, a YouTube creator who has long produced explanations of medieval history, to compare Assassin’s Creed Mirage’s approach, centered on reconstructing Baghdad’s atmosphere, with Kingdom Come: Deliverance 2’s immersive systems in fifteenth-century Bohemia, including food, sleep, hygiene, reputation, equipment maintenance, and historically grounded European martial-arts combat; it also uses the dynastic, marriage, succession, and religious systems of Crusader Kings 3 as another form of representation. The central question is not which game single-handedly earns the title of “most realistic,” but how each work makes trade-offs among historical sources, narrative, and playability.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-witcher-3-keira-metz/</id><title>Keira Metz in The Witcher 3: Quests, Romance, and Which Choices to Make? (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-witcher-3-keira-metz/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>The outcome of Keira Metz’s quest line depends on the final conversation on Fyke Isle: if you want her to reach the more favorable ending, you should persuade her not to use Alexander’s research notes to negotiate with Radovid, but to go to Kaer Morhen instead, and choose the correct responses about who the notes belong to; she will then join the witchers’ side and become an ally in the war that follows. This branch begins with the “Witch Hunt” in Velen. The player must complete the Magic Lamp, Invitation, Tower of Mice, and nighttime pickup quests in sequence; a brief romance can be triggered along the way, after which you return to Fyke Isle to face three entirely different fates and bear the consequences of each.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-summer-eternal-10-14-rpg/</id><title>Summer Eternal: The studio formed by the co-creators of Disco Elysium will unveil its debut RPG trailer on October 14 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-29-summer-eternal-10-14-rpg/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>Summer Eternal will unveil its debut RPG on October 14. The official website has already put up a countdown for the project codenamed “Red Rooster,” and the team has also released a short teaser. The studio was founded in autumn 2024 by co-creators of Disco Elysium who had left ZA/UM, with writers Argo Tuulik and Dora Klindžić also involved in its first game. Alongside the game, the team is preparing an anthology introducing the studio, its production process, and its art; the publishing project was inspired by Jeff VanderMeer and Mark Z. Danielewski, pre-orders began in 2025, and it is expected to be shipped to coincide with the presentation, with a vinyl record featuring music by Corvad and Nemeček included.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-3-1440p-60fps-rtx-3070-ti/</id><title>The Witcher 3: Wild Hunt Remaster Detailed System Requirements: RTX 3070 Ti Needed for 1440p/60 fps (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-3-1440p-60fps-rtx-3070-ti/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>The article lays out the hardware threshold for this high-quality configuration: to play at 1440p and 60 fps, players need at least an RTX 3070 Ti; if ray tracing is enabled and the resolution is raised to 4K, the requirement climbs to an RTX 5080. DLSS and frame generation can be part of the equation, leaving players to choose among lowering image quality, waiting for an upgrade, and keeping their budget available.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-2026-9-14-20-famitsu/</id><title>Famitsu Sales Chart for September 14–20, 2026 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-2026-9-14-20-famitsu/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>Famitsu’s weekly report on the Japanese market shows that the new Fire Emblem: Fortune’s Weave debuted at No. 1 on the game charts with 127,131 copies for its Switch 2 version in its first week, pushing weekly console sales above 34,000 units; that was still below the roughly 40,000 sold in the same period last year, but the Switch 2’s cumulative performance this year remains better than last year’s. The PS5, meanwhile, held at around 7,000 units per week, slightly below the roughly 8,000 in the same period last year. The charts also featured Switch 2 and PS5 versions of Trails in the Sky 2nd Chapter, as well as new releases such as Marvel’s Wolverine, showing that both the hardware and software rankings were reshaped this week by a concentrated wave of launches.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-bungie-marathon-pve/</id><title>Bungie Reveals the Marathon Roadmap, Confirms the Addition of a Permanent PvE Mode (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-29-bungie-marathon-pve/" rel="alternate"/><updated>2026-09-28T00:00:00Z</updated><summary>Marathon&#x27;s future direction will extend its survival competition across PvE, PvP, and PvEvP; the December &quot;Symbiosis&quot; major update will first add the game&#x27;s first permanent PvE mode, while expanding Perimeter and adding new Shells, a social space, and a weapons/abilities testing area. Before that, the October update will first adjust progression, rewards, and the new-player experience; next March will add a deeper progression system, a remade Cradle, a story expansion, new enemies, and an entirely new area. Bungie says it will share more PvE details as Symbiosis nears release, and the roadmap as a whole places co-op and continued exploration within the long-term content development plan for survival competition.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-tgs-26-3-tgs/</id><title>[TGS 26] Dragon Ball Xenoverse 3 TGS Hands-On Gameplay Video Released — Travel to a New World of the Future and Become the Hero You Want to Be! (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-tgs-26-3-tgs/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>Scheduled for release in 2027, Dragon Ball Xenoverse 3 offered a playable demo at TGS 2026, allowing players to experience the action game&#x27;s actual feel before its official release. Bandai Namco brought the title to the show floor, with planned platforms including PlayStation 5, Xbox Series X|S, and Steam; for players familiar with this manga IP, the presentation also moved the anticipated new game from promotional information into a stage where they could play it themselves, allowing them to first confirm whether they liked its gameplay direction and factor the demo and subsequent reviews into their expectations for the new title. The hands-on session at the show therefore became a concrete starting point for players to organize their expectations.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-tgs/</id><title>The Apothecary Diaries ~The True and False Imperial Brother~ at TGS: An Original Mystery Adventure Unfolds from Mysteries and Curses (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-tgs/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>A mystery adventure game adapted from a popular novel is available to play at TGS, giving players an initial look at how it turns mysteries and curses into a journey they can actively navigate. Developed through a collaboration between GUST and TOHO Games, the exhibit brings the familiarity of the original work into a new way to play, while also letting players use the actual interaction to judge whether the adaptation works rather than merely recognize familiar characters and names. For those expecting the story and characters to be faithfully recreated, this demo first puts the focus on whether the interaction can sustain the original&#x27;s sense of mystery. It also shifts the basis for judging the adaptation from its names to the actual play.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-fate-extra-record-rpg-tgs-2026/</id><title>Fate/EXTRA Record Reborn as a Modern RPG with an All-New System: TGS 2026 Media Briefing Reveals Details (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-fate-extra-record-rpg-tgs-2026/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>Fate/EXTRA Record is scheduled for release in January 2027, with information on the new RPG&#x27;s systems and playable demo first revealed at a TGS media briefing. The Aniplex booth put this remake&#x27;s direction in front of players, allowing those familiar with the original to compare it with their memories before the official release, while giving those still watching from the sidelines a first look at the path the new version wants to take through its controls and showcased content. The focus of this information is not only the visual update, but how the new version rearranges the player&#x27;s experience; actual play and later reviews will also shape players&#x27; final judgment.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-19-walking-dead-streets-survival/</id><title>The Walking Dead: Streets of Survival Is Now Available (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-19-walking-dead-streets-survival/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>With its retro pixel-art style and arcade-style combat, The Walking Dead: Streets of Survival turns the AMC series’ All-Out War storyline into a digital single-player game that has launched on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2. Players can choose Rick Grimes, Daryl Dixon, Michonne, or Negan, advance through 12 chapters across familiar locations such as Sanctuary, Hilltop, and Alexandria, and face hordes of Walkers and members of the Saviors; melee combos, ranged attacks, finishing moves, and multiple difficulty levels place the characters’ nostalgia within a combat framework built for repeated play.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-sea-of-thieves-21/</id><title>Sea of Thieves Season 21 Begins (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-sea-of-thieves-21/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>Sea of Thieves Season 21 opened on September 17, bringing limited-time events and system improvements for Custom Seas into the same season: events such as Fight Nights and Emissaries of Fortune continue to appear, while the new Layouts can save objects and their positions in a custom world, allowing players to load an existing setup directly later. The first Talk Like a Pirate Day runs from September 17 to 22; successfully communicating with other crew members three times using the Parley Pennant earns the Parley Proficiency Sails. From September 17 to 21, there is also a Free Play Weekend that does not require an Xbox Game Pass or PlayStation Plus online subscription. Season 21 content is available free to players on all editions.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-19-urban-myth-dissolution-center/</id><title>Urban Myth Dissolution Center Free Thai Mod Released (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-19-urban-myth-dissolution-center/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>The fan page “นักรบพเนจร” has created a free Thai mod for the visual novel, psychological horror, and mystery-adventure game “Urban Myth Dissolution Center,” giving players another language through which to enter Azami Fukurai’s story of investigating curses, cursed objects, and urban legends. This is not an official Thai version: the creator used AI-assisted translation and then checked and revised it; the mod may still contain translation or display problems and will need adjustment as the game is updated, so while players gain a free way into the language, they also have to judge for themselves whether the unofficial files suit their installation environment.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-19-over-rush-rpg/</id><title>OVER RUSH Mobile Card RPG Open Beta Underway (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-19-over-rush-rpg/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>OVER RUSH has launched a one-week limited open beta in Japan. From September 17 to 24, players can try this mobile RPG built around high-speed card battles on Android and iOS. The test is short, so players can use the hands-on experience to judge the pace of combat before deciding whether to keep following its future development.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-atelier-karia-tgs-2026/</id><title>Atelier of Kalia: Learning from the Past of Synthesis, Then Adding New Charm (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-atelier-karia-tgs-2026/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>Atelier of Kalia is scheduled for release in February 2027. At TGS 2026, GUST producer Junzo Hosoi and director Daiki Fukui explained that the game stars Kalia, who has lost her memories and joined an expedition team. The setting remains Aradis, following Atelier Yumia, and the story will delve into an unknown underground world. The new game places “learning after eating an item” at the center of its systems: eating changes not only Kalia’s appearance, but also her abilities and body shape, with those changes linked to synthesis. The game also draws on the synthesis ideas of the earlier titles, while adding cooking, styles that can affect exploration, and a battle system in which most physical and magical attacks can be answered with parries. This makes both the series’ familiar identity and its new systems key points to watch. The game will not support previous-generation consoles, and the team has also adjusted the controls and optimization for Switch 2 and PC.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-mitsukiyo-par-idolia/</id><title>Mitsukiyo on Paréidolia: The Musical Core Where Comfort and Mystery Coexist (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-mitsukiyo-par-idolia/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>At TGS 2026, Nexon Games&#x27; IO division officially unveiled Paréidolia, previously known as Project RX, and disclosed actual gameplay content and the project&#x27;s key terms. Music director Mitsukiyo said that roughly 80 percent of the new work&#x27;s sonic direction differs from Blue Archive, using lo-fi and house as its foundation while placing comfort, retro sensibilities, and mystery in settings where everyday life and another world coexist; the team also added more live-instrument performances so the music could more readily evoke images of old houses, the countryside, and dusk. The unveiling therefore did more than fill in the game&#x27;s name: it established a recognizable identity through both gameplay and atmosphere, allowing the previously scattered Project RX information to begin converging into a concrete work. That gives the anticipation something tangible to attach to.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-persona-4-revival/</id><title>What Persona 4 Revival Keeps—and What It Changes (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-persona-4-revival/" rel="alternate"/><updated>2026-09-19T00:00:00Z</updated><summary>Atlus will rebuild the 2008 game Persona 4 as the full remake Persona 4 Revival, while retaining the warm everyday life of the town of Inaba, its changing weather, and the central mystery plot. Producer Kazuhisa Wada and director Daisuke Yajima said the new version turns Inaba into a fully 3D space with a freely rotatable camera, reworking the UI, battles, events, and overall systems while also adjusting dungeon exploration, schedule management, and Social Link difficulty, so returning players can see how the presentation has changed and new players can get into it more easily. Dungeons still retain the basic direction of progressing floor by floor, while quality-of-life features are used to reduce unnecessary exploration pressure; the PS5, Xbox, and PC versions are scheduled for release on February 18, 2027, followed by the Nintendo Switch 2 version on May 20.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-tgs-26-ascendance/</id><title>【TGS 26】Monster Hunter Wilds: Ascendance Hands-On Demo — Challenging a High-Difficulty Teostra and the New Monster “Penchong Bird” (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-tgs-26-ascendance/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Monster Hunter Wilds: Ascendance is scheduled for release in 2027, but TGS 2026 is offering an early PS5 hands-on demo that lets players take on a high-difficulty Teostra hunt and encounter the new monster “Penchong Bird.” The experience turns the much-anticipated, large-scale expansion into an interactive combat showcase ahead of its release.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-tgs-26-tag-force-gx/</id><title>[TGS 26] Yu-Gi-Oh! TAG FORCE GX Development Team Discusses the Impetus Behind Development, Hoping Players Can Enjoy Yu-Gi-Oh! Again (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-tgs-26-tag-force-gx/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Yu-Gi-Oh! TAG FORCE GX is scheduled for release on February 16, 2027, with TGS 2026 giving players an early chance to try it; in the interview, the team also discussed its direction for recapturing the fun of the series. The game is planned for PC and Nintendo Switch 1|2, while the on-site information also laid out the release date, platforms, and design philosophy.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-miresi-tgs-2026/</id><title>Featuring Full-Figured Girl Characters and Strategic Battles That Manipulate Time: Hands-On with MIRESI: The Invisible Future【TGS 2026】 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-miresi-tgs-2026/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>In the same demo, MIRESI: The Invisible Future places time-manipulation strategy battles alongside segments where players can interact with characters in the “Council Room”; after trying it at Smilegate’s booth, 4Gamer focuses on the contrast between the two types of gameplay, as well as the tension between the battle system and the appeal of its characters.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-gachiakuta-breakout-pr/</id><title>Gachiakuta BREAKOUT Uses Evasion and Counterattacks to Build Nonstop Offense and Defense: The Development Team on Recreating the Anime and the Survival System (PR) (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-gachiakuta-breakout-pr/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Gachiakuta BREAKOUT turns the discarded materials from the original work into weapons, with its combat centered on how evasion and counterattacks can be chained into a continuous exchange of offense and defense. 4Gamer interviewed the Com2uS Japan development team, focusing on how the game recreates the experience of the original work while adding survival elements.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-ba-3d-fareidolia-nexon/</id><title>The &quot;BA Successor&quot; 3D Anime-Style Game FAREIDOLIA Debuts; NEXON Producer Says Its Competitors Are All Cross-Platform Anime-Style Games (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-ba-3d-fareidolia-nexon/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>When FAREIDOLIA made its debut, its market positioning was aimed squarely at cross-platform anime-style games; GameLook placed the 3D title in the context of intensifying competition in this year&#x27;s global anime-style game market, and quoted a NEXON producer discussing the title. The focus here is how the new title&#x27;s arrival fits into the competitive landscape.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-sony-marathon-2-000-pve/</id><title>Another Sony Tragedy? 《Marathon》 Has Only Around 2,000 Players Online; Seasonal Model Cancelled, PvE Pushed to Year-End (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-sony-marathon-2-000-pve/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>GameLook reports that after Marathon&#x27;s peak concurrent player count fell from 88,000 to around 2,000, Bungie has rearranged the update cadence for the live-service shooter: it is cancelling the seasonal model and pushing PvE content back to the end of the year. The change in the size of the player base is therefore directly tied to adjustments to the schedule for subsequent content and operations.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-wardogs-ceo/</id><title>Wardogs CEO sparks controversy after saying he would not hire people unwilling to work overtime, responds that the company once adopted a four-day workweek (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-wardogs-ceo/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>The game sold 2 million copies in five days and generated more than $80 million in revenue, yet its striking performance was overshadowed by the CEO’s comments on working hours. After he drew backlash by saying he would not hire people unwilling to work overtime, he responded by pointing out that the company had previously adopted a four-day workweek, shifting the controversy from sales performance to a discussion of work arrangements and overtime culture.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-valve-steam-deck-2/</id><title>Valve Confirms Steam Deck 2 Development Remains on Schedule (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-valve-steam-deck-2/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Valve is still developing the Steam Deck 2 at its planned pace; the key is not simply updating the spec sheet, but whether the next generation’s performance can give players a tangible generational leap. In an interview with IGN, developers Pierre-Loup Griffais and Jeff Leinbaugh said that rising RAM costs have not had much impact on the plan so far, and that the company is still watching the market and available technology; hardware pricing, however, will be another hurdle. The standard configurations of both the Steam Machine and Steam Frame cost more than $1,000, and the Steam Machine is also above Valve’s original target, meaning the Steam Deck 2 must find both a sufficiently large performance jump and a price affordable for most players if it is to continue the appeal the original established through its price advantage.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-gta-6-online/</id><title>GTA 6 Online mode is expected to launch next year (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-gta-6-online/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>The single-player story of GTA 6 is expected to launch this November, but according to a judgment from Twitch CEO Dan Clancy cited by Bloomberg, the platform’s viewership may see its real, larger breakout only after the multiplayer mode arrives next year. That makes GTA 6 Online a second-wave engine, arriving after the main game and tasked with extending its momentum, while also echoing the path GTA 5 took by relying on GTA Online to sustain its life cycle over the long term. As for the release arrangement, some observers speculate that Online could launch alongside the PC version; recent reports that the PC port may arrive earlier than Rockstar’s usual pattern have become the basis for that speculation.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-resident-evil-film-score/</id><title>The Resident Evil Film Scores 97% on Rotten Tomatoes, the Highest in Video Game Adaptation History (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-resident-evil-film-score/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Zach Cregger’s new Resident Evil film has opened with a 97% critics’ score on Rotten Tomatoes from US press screenings, surpassing Sonic the Hedgehog 3’s 86% and temporarily ranking as the highest-rated video game adaptation. The result extends the director’s track record of strong reception, with Companion, Weapons, and Barbarian all scoring above 90%, but it also sharpens the divide over the adaptation’s direction: the trailer has already drawn backlash from some game fans because the film does not use characters from the games, instead setting its new story in a modern world parallel to the second and third games. The film will be released in the US on September 18 and in Thailand on September 24.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-nivalis-night-steam-100/</id><title>Nivalis Night Surpasses 1 Million Steam Wishlists (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-nivalis-night-steam-100/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Nivalis Night has surpassed 1 million wishlists on Steam, drawing considerable attention before launch for this game that combines a cyberpunk city with life simulation. Developed by the team behind Cloudpunk and set in Nivalis, it lets players explore neon districts on foot or by boat, run a ramen bar, tavern, restaurant, and club, as well as grow crops, fish, decorate their homes, and develop relationships with residents as regular customers, friends, or romantic partners. The PC version is scheduled to launch on Steam on the 30th; this wishlist result far exceeds Cloudpunk&#x27;s record of around 130,000, and Ion Lands creative director Marco Dieckmann said the team was both surprised and grateful to reach one million.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-last-origin-maison-de-queen-ost/</id><title>Last Origin and Maison de Queen Collaborate to Produce an OST (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-last-origin-maison-de-queen-ost/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Vallofe announced on the 18th that it is producing a collaborative OST for Last Origin with the Japanese six-member female idol group Maison de Queen, with the VIA music production team, which previously handled the game’s first album, in charge. This collaboration extends the game’s existing music into new songs and live performances: the song is scheduled to be unveiled for the first time at “Illustar Fes,” held at KINTEX in Ilsan on October 10. On October 11, Maison de Queen will also perform the daytime show “Maison de Queen with 4 Korean idol” at Sinchon’s Illustar Stage, as well as its first solo concert in Korea, “Maison de Queen ONE-MAN LIVE.” For Vallofe, this is also an arrangement that lets fans encounter the IP through music, performances, and other means.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-maplestory-m-union/</id><title>MapleStory M Union System Overhaul Lets Players Allocate Ability Points Directly (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-maplestory-m-union/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>The Union overhaul in MapleStory M gives players more control over progression decisions: ability values are no longer earned by filling tiles on the battle map, but by directly allocating points; characters level 200 and above can also freely change jobs, with the system providing loaner equipment suited to the new class based on the level of their existing gear. Nexon is also adding a “Combat Power Guide” that shows which Bosses players can challenge and how they can improve based on their combat power, while expanding the default inventory and storage slots and introducing convenience features such as permanently unlocking the pocket slot and removing Buff Freezer. Limited-time content will follow the update as well: “Super Week” runs from September 24 to October 5, a 10th Anniversary Shop and countdown login event begin on October 1, and from that day through November 11, “Lady Blair&#x27;s Dream Express” allows players to transfer cosmetic outfits, pets, and mount items within a world.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-physint-bill-skarsg-rd-yoji-shinkawa/</id><title>Physint confirms Bill Skarsgård&#x27;s casting, with Yoji Shinkawa returning (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-18-physint-bill-skarsg-rd-yoji-shinkawa/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Physint has confirmed Bill Skarsgård as the lead, while Yoji Shinkawa will also return, making the related cast and poster details the focus of this update. The platform shift from PlayStation to Xbox, meanwhile, has players paying attention to both its release scope and their hardware choices.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-world-of-warcraft-forever-beta/</id><title>World of Warcraft: Forever Beta Faces Instability as Players Flood In (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-world-of-warcraft-forever-beta/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>After the World of Warcraft: Forever beta opened, the influx of players caused long queues and disconnects, making whether the servers could withstand the surge in interest the first real-world test. The development team is expanding capacity, but for now players still have to wait to get in while availability remains unstable.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-world-of-warcraft-forever-beta/</id><title>Australian Players Can Use McDonald&#x27;s Rewards Points to Play the World of Warcraft: Forever Beta Early (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-18-world-of-warcraft-forever-beta/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>Australian players can use 1,000 MyMaccas Rewards points to redeem an early-access code for the World of Warcraft: Forever beta through Partner Rewards in the McDonald&#x27;s app; the beta began on September 17, 2026 AEST and runs until October 22. The redemption deadline is 11:59 p.m. AEST on October 20, and supplies are limited; after obtaining a code, players must also log in to or create a Battle.net account to activate it. Those without enough points can still pre-order the $96.00 Skyborne Epic Pack for guaranteed eligibility, or register for a chance to gain access. This partnership places an early route into the game test inside Australia&#x27;s food-service rewards system, allowing players to choose among redeeming points, pre-ordering guaranteed eligibility, and registering for a chance to qualify.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-mobile-legends-bang-bang-2-2-20/</id><title>《Mobile Legends: Bang Bang》Advanced Server 2.2.20 Update: Hero and Battlefield Adjustments (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-19-mobile-legends-bang-bang-2-2-20/" rel="alternate"/><updated>2026-09-18T00:00:00Z</updated><summary>The Mobile Legends: Bang Bang Advanced Server has released version 2.2.20, with simultaneous adjustments to heroes, systems, the battlefield, and modes, giving players an early look at the balance direction that may be adopted in the live environment. Lunox and Xavier have been buffed, but the Advanced Server content is still in testing, and the actual release may still change.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-tgs-26-2026/</id><title>【TGS 26】A First Look at the Tokyo Game Show 2026 Booths! Welcoming Its Longest-Ever Five-Day Run (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-tgs-26-2026/" rel="alternate"/><updated>2026-09-17T00:00:00Z</updated><summary>Tokyo Game Show 2026 opened at Makuhari Messe in Chiba on September 17 for its longest-ever five-day run, with the on-site booths also unveiled to the public at the same time. Bahamut GNN sent reporters to the venue and used breaking-news photos to give players a first look at the exhibition areas; for players who have not arrived yet, these images first offer clues for planning the order in which to explore.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-back2back-2027-ps5/</id><title>Lollipop Chainsaw Back2Back Officially Named, Expected to Arrive on PS5 in 2027 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-back2back-2027-ps5/" rel="alternate"/><updated>2026-09-17T00:00:00Z</updated><summary>The latest entry in the Lollipop Chainsaw series has now been given its official name and is scheduled for release in 2027, with PS5 confirmed as its platform. The report also previews first-hand gameplay footage, allowing players to get an initial sense of the direction of this series return from the name, release timing, platform, and gameplay content that will soon be revealed; for now, the information focuses on the game&#x27;s positioning and what will be shown next.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-tgs-26-moza-racing-ps5-tgs/</id><title>[TGS 26] MOZA Racing Debuts Its First Officially Licensed PS5 Racing Products, with Three Direct-Drive New Releases Unveiled at TGS (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-tgs-26-moza-racing-ps5-tgs/" rel="alternate"/><updated>2026-09-17T00:00:00Z</updated><summary>MOZA Racing announced its entry into the PS5 ecosystem, with three new direct-drive products distributed by Yu-Tse Technology making their first public appearance at TGS 2026 and joining the first wave of officially licensed PlayStation racing products. The debut brings racing simulation hardware to console players; its significance lies not only in the arrival of new products, but also in the appearance of new direct-drive equipment options on the PS5 platform.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-zero-907/</id><title>Danshoku Dino&#x27;s Game Review Zero: Episode 907 “I Like It So Much That I’m Worried About the Next New Release” en (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/industry/global/2026-09-17-zero-907/" rel="alternate"/><updated>2026-09-17T00:00:00Z</updated><summary>4Gamer’s 907th review focuses on Romance of the Three Kingdoms 14 with Power-Up Kit Complete Edition. The author’s investment in and affection for this strategy game have gone so far that they have even started worrying about when the next new release will arrive. The article also notes that the author will appear on the 4Gamer stage during Tokyo Game Show 2026, bringing the review and the live-event schedule together in a single item of news.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-17-ios-android/</id><title>Dave the Diver Launches on iOS/Android Today, Adding Controls Optimized for Mobile Devices (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-17-ios-android/" rel="alternate"/><updated>2026-09-17T00:00:00Z</updated><summary>Dave the Diver arrives on iOS and Android today, bringing its cycle of diving by day and running a sushi restaurant at night to mobile. Nexon redesigned the controls for touchscreen devices and added mobile-specific features such as tilting the device to pour tea. This port is not only about expanding to another platform, but also about making the existing gameplay work in a touch-based environment.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-17-40-000-tgs-2026/</id><title>Total War: WARHAMMER 40,000 Unveils Latest TGS 2026 Gameplay Introduction Trailer (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-17-40-000-tgs-2026/" rel="alternate"/><updated>2026-09-17T00:00:00Z</updated><summary>Total War: WARHAMMER 40,000 brings its large-scale galactic battlefield into the spotlight at TGS 2026 with its latest trailer, and the game is scheduled for release in 2027. SEGA has also announced the details of a special stage event at the show on September 19, so this appearance combines a showcase of the game with arrangements for an on-site event; players can consider the two pieces of information together to get an initial sense of the pace of this new title’s public rollout.</summary><author><name>先鴉 sakigarasu</name></author></entry><entry><id>https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-17-wardogs-5-200-steam-42/</id><title>After Tencent Let Go of WarDogs, It Sold 2 Million Copies in 5 Days, and Steam Concurrent Players Surpassed 420,000 (translated)</title><link href="https://lab.brightraven.world/sakigarasu/en/majors/global/2026-09-17-wardogs-5-200-steam-42/" rel="alternate"/><updated>2026-09-17T00:00:00Z</updated><summary>WarDogs reached sales of 2 million copies just five days after entering Early Access, while its Steam concurrent player count also surpassed 420,000. GameLook regards this FPS, which was once let go by Tencent, as one of the platform&#x27;s hit new releases this year, and also mentions a new shareholder increasing its stake; the game&#x27;s early buzz is therefore reflected in three sets of signals at once: sales, player concurrency, and capital movements.</summary><author><name>先鴉 sakigarasu</name></author></entry></feed>
